Quote:
Originally Posted by Destriarch
I will say that Corporation is far from a dull setting, and there is plenty of room for using it in more cerebral and political games if that is what floats your boat. It's in the same kind of simulationist bracket as D20, the major difference being that there is no alignment and no obvious good guys. It definately is not simply a gun bunny RPG any more than, say, Spycraft is, but it IS one that concentrates very closely on military-style operations.
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The game is geared toward combat, but it does include most of the 'social package' that you might expect in an RPG designed to handle a wide range of activities.
As far as I can tell (and I might very well have missed something) there are no detailed rules for social interaction, and generally this kind of play is not discussed -- but judging by the many one-line plot ideas, this style of play seems to be
encouraged, just not well-supported.
I plan to write my own review for this game, but I'm afraid it won't be so complimentary. It didn't strike me as a particularly bad game until I read the origin of corporations according to
Corporation... But I'll save it for my review, since it's good for a laugh.