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Originally Posted by cfarrell
Anyway. This is neither here nor there, really; to me, I think the fantasy "backstory" is not a big part of BattleLore as it is now (as Shannon points out). It's mostly about pushing around units and whacking people with them. It'll be interesting to see how this develops, if Days of Wonder tries to develop a BattleLore backstory with the many promised expansions, or if it'll remain a game about blasting people with cool figs and cards.
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I agree. I think the RPG aspect is the weakest of the types of gaming that BL attempts to cover. However, it sounds like it might receive more attention through Heroes (personalised figures, maybe with the capacity to develop) and Campaigns (story arcs played out through a series of battles). I think both could be very interesting ideas.