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Re: [RPG]: The Chronicles of Ramlar, reviewed by SpikeThe Bummer (3/4)
I played in a one-shot of Ramlar not too long ago, and while I found most of the system to be a little lacking and clunky -- casting even simple spells is a bit of a crap shoot, the hit location method means you're as likely to hit someone in the left foot as you are in the chest, etc. -- the Circles and Momentum are inspired stuff. It's an odd juxtaposition between these two refreshing concepts (one narrativist, one gamist) and some very "old-skool" game mechanics. And I'm with the reviewer et al. on the re-naming. It always comes down to "What are [blank]?" "They're like elves." "Oh, okay."
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