Quote:
Originally Posted by Dan Davenport
Great job, Spike!
And as for the authors: for the love of God, <u>please</u> understand that renaming something does <u>not</u> make it original. It just makes your setting more confusing. You want to be original? Make something that's actually <u>new</u>, and give <u>that</u> a new name.
|
I submitted my nine page comprehensive review of CoR today. It should be up sometime next week (it already
is up at Flames Rising, but their formatting is kind of funky as it doesn't allow standard HTML). And you're right about naming conventions. . . I cannot tell you how many times that I almost typed "Feats" instead of "Talents" or "Classes" instead of "Paths" when writing said review.
The good news is that, for the large swaths of totally familiar in CoR, there are at least two genuinely original bits in CoR -- the Demeanor/Theme wheels and Momentum (a kind of point buy system that turns successes in one combat round into special manuevers in the next). Demeanor/Theme is particularly cool.