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Old 12-17-2006, 04:51 PM
jamesh jamesh is offline
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Join Date: Feb 2006
Location: Colorado Springs, CO
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Re: [RPG]: The Chronicles of Ramlar, reviewed by SpikeThe Bummer (3/4)

Quote:
Originally Posted by capnzapp View Post
Thugh I'm still waiting for the review that gives Ramlar the really low score anything that lackluster normally merits. That is, the thing about the setting that interests me the most is how something so derivative can chalk up even an average score...
Well, delivering a stunningly original setting wasn't part of the game's design goal so far as I could tell, threfore (when I wrote my review) I didn't shave off points for it. Giving CoR a "really low score" for not having an original setting would be a bit like giving D&D 3x a "really low score" for making Greyhawk its default home.

New and different settings aren't a good 'make or break' criteria for evaluating game products, because not everybody buys games for "new and diffrent" (in fact, most market trends indicate that the exact opposite is true). You obviously place a lot of value on products that make with new settings. Not everybody shares your priorities

I gave CoR a rating of 3/4, as well -- 3 for Style (due to the pedestrian layout, which offsets the absolutely gorgeous artwork) and 4 for Subtance baed on the fact that the system is entirely function (if a bit cumbersome) and brings at least two unique concepts to the table (Demeanor/Theme and Momentum).

Honestly, thet doesn't rate a "really low rating" -- such ratings usually are (and should be) reserved for games that actually earn them (games with non-functional or barely functional mechanics, extremely poor artwork or layout, etc).

Last edited by jamesh; 12-17-2006 at 04:53 PM..
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