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Old 12-19-2006, 11:51 AM
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jcombos jcombos is offline
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Join Date: Aug 2005
Location: Seattle, WA
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Re: [RPG]: Hollow Earth Expedition, reviewed by C.W.Richeson (5/4)

Quote:
Originally Posted by Dan Davenport View Post
Does that make any sense?
You'll be happy to know, Dan, that I've been working on some optional rules for seperating attack and damage rolls. The Ubiquity system is very flexible, so there are lots of ways to do it, but I'm working on a way that fits the bill while without increasing the complexity of the game or slowing down combat dramatically. I think I'm onto something, but it needs more playtesting before I'm comfortable with it.

Oh, and in you're example, the big guns on the battleship are larger than the planes, so they would receive a penalty to hit -- making them less likely to damage the smaller targets.

Jeff Combos
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Jeff Combos
Exile Game Studio, LLC
www.exilegames.com

Hollow Earth Expedition Gamemaster Screen: 2008 ENnie nominee for Best Accessory and 2008 Origins Award nominee for Best Game Support.
Secrets of the Surface World: 2008 ENnie nominee for Best Supplement.
Hollow Earth Expedition: 2007 Silver ENnie winner for Best Cover Art, and nominee for Best Writing, Best Game, and Product of the Year. Also a 2007 Origins Award nominee for Roleplaying Game of the Year.
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