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Originally Posted by Wyvern76
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Azul, Giallo, Rosso, Viola, and Zo Proper each receive one page of description.
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Can you give us some idea of what they're like?
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Here's a short selection from the
Proto Zo textbox on page iv, detailing "the
entirety of the campaign design for the initial
ZoZ campaign – before the players made up their characters, at least. All additional details in the description of the setting (see
Chapter 2) or in the NPC descriptions (see
Chapter 4) were either added during play or (rarely) the writing of this book."
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The Zantabulous Land of Zo!
The magic empire of Zo is composed of five smaller countries:
1. Zo Proper: Jade City, ruled by the Zorcerer of Zo. Vaguely pan-Asian; metropole of the Zo Empire, though in practice never exercises his power. Zolanders are known for their keenness of observation and manners. Center of Map. Green.
2. Azul: Farmland and forest. Azulites are known for their industriousness and perseverance. East of Map. Blue.
3. Rosso: Port cities, trade and fishing. Rossons are known for their adventurous and romantic nature. South of Map. Red.
4. Giallo: Plains given to farmland (grain) and herding. Giallons are known for their courage and pragmatism. West of Map. Yellow.
5. Viola: Hills and mountains; mining and crafting. Violanders are known for their intellects and inventiveness. Viola has a slightly higher number of magical things – and thus magic-users – hanging around. North of Map. Purple.
Throughout the Zo Empire there are witches, dragons, ogres, talking and dumb beasts, fairies, lucky third sons, princesses, evil step-mothers, the whole megillah.
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Chapter 2 expands on these, as Chris said, up to about a page. . . and there are further details here and there within the book.
Hope this helps,
CU