Quote:
Originally Posted by Prairie Dragon
I read the review. Now I want the game.
I like the genre. I like the idea it can be done with simple mechanics.
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I think that simple mechanics are the only way that this genre would be able to be played. Try and make it any more complex and the size of the book would expand beyond imagining. Picture Zo being done for by-the-book D&D 3.5.
Core Book 1: Human Types
Core Book 2: Critters
Core Book 3: Fairies
Core Book 4: Living Toys
Core Book 5: Animals
Core Book 6: GM Guide
Core Book 7: Situations we forgot to cover
Core Book 8: Monsters
Core Book 9: More Monsters
Core Book 10: Variants on the monsters
Core book 11: More monster variants
Core book 12: Transcripts of every moment of our playtest
Core book 13-17: Gazateer of each country in Zo
Core Book 18-25: The Subkingdoms of Zo
Core Book 26: Spent enough yet?
You know, because it's not a role-playing game unless you can cover EVERY POSSIBLE SCENARIO THAT WILL EVER HAPPEN IN A GAME!!
Core Book 27: We forgot to cover urinating monkeys
There ya go.
Zorcerer of Zo d20.
