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Old 01-24-2007, 04:28 PM
Wyvern76 Wyvern76 is offline
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Re: [RPG]: The Esoterrorists, reviewed by C.W.Richeson (2/2)

Quote:
Originally Posted by C.W.Richeson View Post
That's right. The idea is that the game wants every investigation skill, or as close to that as possible, represented in the game.
Wouldn't that mean the GM would feel obligated to force-fit a variety of different types of clues into every scenario to make sure that none of the players feel left out? I mean, how often are Art History or Forensic Accounting normally going to come up in a supernatural crime investigation?

Wyvern
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