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Old 01-27-2007, 04:46 PM
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Re: [RPG]: Truth & Justice, reviewed by xenongames (3/4)

Quote:
Originally Posted by Bhikku View Post
A couple of things this review brought to my attention: if a hero has some kind of web-slingin' power, couldn't stunning an opponent be handled as a stunt just as easily as blinding the opponent (with the assumption that the non-stunt use would be more for brachiating around the city)?
Yes, but...

"Stunning" in T&J does not work like "stunning" in other games. In MnM, for example, being stunned means "The character loses any dodge bonus to Defense, takes a –2 modifier to Defense, and cannot take actions other than reactions." In T&J being stunned means you suffer failure ranks, which may or may not affect your defense and certainly will not prevent you from taking actions (unless it uses up the last of your available ability ranks). The same is true with paralysis, blindness and all other non-damaging attacks. The players really have to shift their brains from a "this attack has this specific effect" to "this attack does failure ranks, which we can describe as a specific effect, but it is only flavor text and does not have a direct mechanical effect."
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