Quote:
Originally Posted by Marius B
I've just been skimming through my copy and have noticed that, unless you have either the |i]Brutal[/i] combat technique and/or a weapon attribute at level 1+, neither superstrength or massive damage will affect the damage you do in any way at all. By default, a punch from King Kong inflicts the exact same damage as a punch from a small wiry guy with the same ACV. In fact, the damage system is even more fucked than it was in previous versions due to Weapon level and Damage Multiplier being multiplied together (rather than added) to determine the base damage.
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That's true, though I doubt anyone who actually engages in hand to hand combat (including King Kong) does not have a Weapon Attribute representing their prowess.