Quote:
Originally Posted by Wyvern76
Wouldn't that mean the GM would feel obligated to force-fit a variety of different types of clues into every scenario to make sure that none of the players feel left out? I mean, how often are Art History or Forensic Accounting normally going to come up in a supernatural crime investigation?
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Art History? What Occult scenario doesn't have bloody wall paintings or arcane artifacts to analyse?
C.W.Richeson raises some interesting points, but overall, I agree with GB Steve and Conan. That said. It's amazing how the same price can provoke totally different reactions. At US$20, Esoterrorists is roughly the same price as an hardcover, full colour, 160 page D&D supplement, or a mid-priced indie game (say, DiTV, also at 160 pages). My experience is that the D&D book would cost a lot more in NZ.
And FYI, there's a
second review up.