Quote:
Originally Posted by FASERIP
Which doesn't tell me a damn thing about how the adventure plays.
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There are numerous comments in said review about how it plays. For example, the fact that the denizens react to their environment and PC actions, the fact that some of the toughest opponents are in locales which were included after the tournament version, the unfortunate fact that the intelligent antmen are primarily placed as a opponent.
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Maybe my expectations for a playtest review are all out of whack, but your 'playtests' tend to be very brief and don't have much in-game detail. Perhaps I've missed some of the more informative ones.
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The reviews for some of them do tend to be brief, but only in proportion to the information required. A1 is a mere 28 pages and ain't too bad for its size. A2 is 40 pages, but really I have little love for it. Chamax/Horde is 41 pages but in a Traveller-sized booklet. U2 is big, but there's very little I can say about it; unless the PCs totally miss the clues the entire thing is resolved in a single four-hour session - and the size of the review (4 paragraphs) is really all I can say about it. U1 however, gets a hefty 10 paragraphs and it deserves it. Cloudlords of Tanara and Dorastor are two other campaign/module packs that get more detail....
Anyway, onwards and I have more to come...