Quote:
Originally Posted by Melan
But if it is simply the roleplaying concept, why didn't another, superior product depose it a few years after inception? If Runequest did things so well - and it did a lot of things well - why didn't it become the market leader?
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Well, we can't look at ADD1 as a product that lived happily till today. There were two new iterations of DD after it. Of course, there were new iterations of other old game systems as well (for instance, RQ3 overtook RQ2).
The truth is that supporters of DD think it kept being the market leader because it is the best rpg ever when the history of the game prooves otherwise. By the 90s DD's leadership was being seriously challenged by several other game systems. What saved DD and kept it solidly at the front were the deep pokets of WotC. Without it DD would not be in the position it is today (if it was in the market at all given the bankrupcy of TSR). And even then, to keep DD as the dominant game in the market WotC had to re-engineer it deeply.