View Single Post
 
Old 03-13-2007, 06:57 PM
Bochi Bochi is offline
Registered User
 
Join Date: Apr 2005
Posts: 47
Re: [RPG]: AD&D Dungeon Masters Guide, reviewed by Lev Lafayette (1/2)

Quote:
Originally Posted by Lev Lafayette View Post
...Now on the interesting and continuing debate over games as a technology there is such a thing as a middle ground. In some aspects games do have "technological" features. This includes the scope, clarity and efficiency in rules systems. The industry has developed in that regard; I sincerely think that D&D3.x is a better system than AD&D2e, which is a better system than AD&D1e for example. IMO, YMMV etc.
Hmmm. The interesting thing about that is that both AD&D1e and AD&D2 became bloated and overly complex - and muddled - by the end of their active publishing life. D&D 3.x is heading the same way.

If we define rulesets as technologies there is a tendency for the popular technologies to become too complex. They are a bit like mobile phones that will do everything except make it easy to call somebody.
Reply With Quote