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Re: [RPG]: Hero's Banner, reviewed by Calithena (2/4)
Thanks, Lord Twang!
The martial arts epic take is a good one. And you could still have almost every important climax be a fight: just do a kind of free-form Wushu nemesis battle, and then when it gets to the crucial moment, roll the Influence, and use that to decide who wins and what it means.
I'd love to see an AP on that game, actually.
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