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Re: [Board/Tactical Game]: Descent: Journeys in the Dark, reviewed by Beckett (4/4)
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Originally Posted by Nilus
1) Once you play and adventure you lose everything. We understand from a design perspective that keeping equipment between adventures would just make the game to easy, but my players always get sad when they get a great mix of skills and equipment one game and lose it alll after they win. I guess the next expansion is gonna introduce campaign play rules to allow some carry over
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I understand there's a Campaign expansion in the works for Descent.
Thanks for the review! I've got a copy of it myself, and I agree that it's got some great parts - you could almost just buy it and use it with D&D, really. 
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John Fiala
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