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Re: [RPG]: Character Law (1st and 2nd edition), reviewed by Lev Lafayette (2/2)
I used to have a copy of Character Law/Campaign Law, and yes, it was a bit too hefty for the staples.
I recall in the experience point section a bit about how a character could get experience points ("essence" points) if the player (italics theirs) destroyed precious gems. Am I going nuts? Is my memory deceiving me?
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Recent game industry work: Night Horrors: The Wicked Dead, Night Horrors: The Unbidden, Geist: the Sin-Eaters, Testament of Longinus, Mage Chronicler's Guide
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