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Re: [RPG]: S1: Tomb of Horrors, reviewed by Lev Lafayette (3/1)
Quote:
Originally Posted by Lars Dangly
Spheres of Annihilation exist in the game, they don't come with labels attached (at least, not that I know of...), and if you stick your head into one it is as gone as if you had stuffed it into a wood chipper (I don't think you get saving throws for those either). What's the problem? If you don't like it, either accept that you can't stuff your head through unknown magical orifices or play another kind of game that suffers fools more gladly.
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I think that's exactly the point he was trying to make. Read what he wrote again:
Quote:
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Originally Posted by Blackberry
"The closest death trap to S1 that I can think of from another module is the big face on the wall in C1 with the gaping mouth, which is actually a Sphere of Annihilation. That's not near the entrance nor is it especially disguised to be completely harmless, whereas many of the death traps in S1 are specifically disguised to be completely harmless." (emphasis added)
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IOW, he's saying the Sphere of Annihilation was clearly dangerous, and avoidable by players with any sense -- unlike the traps in ToH.
Wyvern
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"There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
- William Shakespeare, "Hamlet"
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