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Old 05-04-2007, 04:39 PM
yorrick yorrick is offline
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Join Date: May 2004
Location: Boise, Idaho
Posts: 292
Re: [RPG]: Supers Week - The Authority RPG and Resource Book, reviewed by yorrick (5/

Quote:
Originally Posted by Mechante_Anemone View Post
I've never had a chance to play this game (I was rather hoping for the Stormwatch supplement, but then GoO went belly-up) but I really like the book. It's such a wonderful resource for fans of the comic book. I did play and run the basic SAS system, but I'd be really interested in trying this version.

Thanks for reviewing this under-appreciated book!

You're welcome! I agree that a Stormwatch supplement would have been great. I'm only familiar with the later Warren Ellis run on the series, but it really started getting into the "change the world" ethos in an interesting way.

I don't have a gaming group these days, but I'd be willing to run the Authority RPG with SAS. I might consider the modifications mentioned in this thread:

http://forum.rpg.net/showthread.php?...+age+sentinels

To summarize: roll high (which helps alleviate the weird 2d12 mechanic suggested in the Authority to deal with the high ACV/DCV/Stat numbers) using target numbers for static contests AND ditch the variable damage and go with a flat max damage on a hit, modified slightly by Margin of Success, crits (I assume) do flat 2x damage.
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