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Old 05-11-2007, 04:43 PM
xenopulse xenopulse is offline
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Join Date: Mar 2007
Location: Oregon
Posts: 146
Re: [RPG]: Beast Hunters, reviewed by C.W.Richeson (5/3)

Hi Ash,

There's actually an AP report in the RPG.net forums here from when I ran the game for four players. There's another one from when I ran it for two players. Both games went very well.

In neither cases did they have separate hunts. It's true that only one Hunter can get on a hunt at one time (with the exception of the qhurym, the ultimate beast). But! You can play plenty of adventures with the game that are not hunts and do not end with confronting a beast. Instead, the adventure has some other goal, such as making peace between two tribes, rescuing a kidnapped tribemember, and so on. The characters can all go on these adventures together in the typical party style.

In multiplayer games, players actually have additional options, such as having their characters assist each other's actions or transferring advantage points from one character to another. Also, the Challenger gets to create more than one threat for conflict resolution that includes multiple Hunters if she so chooses.

So, in short, I've had good experiences running it for several players, even though I initially designed it as a two-player game.
__________________
- Christian Griffen
Berengad Games
Beast Hunters -- the Roleplaying Challenge Game of Blood, Tattoos and the Hunt
RPG.net reviews by: Lukas Myhan (9/10), C.W. Richeson (8/10), Graham W (6/10)
Like heroes with spiked hair, attitude, and huge swords? Check out Anima Prime (full Creative Commons beta version!)

Last edited by xenopulse; 05-11-2007 at 04:45 PM..
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