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Re: [RPG]: Artesia: Adventures In The Known World, reviewed by C.W.Richeson (4/4)
Thanks for a very good review, which echoes my own feelings about the game closely. I have a group mildly interested in the game, but the buy-in in terms of setting knowledge is pretty demanding, and the comics are making their way around the group slowly, so it's going to take a few months just to get the game running. I'm also a bit worried about the references to "secrets" of the setting, since I normally steer well clear of any settings with metaplot.
As a GM, my primary worry is the experience system, which looks like an awful lot of work and requires too much GM interpretation for my tastes. If I get to run the thing, I'll have the players assign their own experience according to their interpretation of the Arcana.
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skiorht
...it's a semiautomatic - get in the car
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