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Old 06-26-2007, 12:38 PM
Grimmstorm Grimmstorm is offline
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Join Date: Jun 2006
Posts: 11
Re: [RPG]: Character Law (1st and 2nd edition), reviewed by Lev Lafayette (2/2)

Oh my....I loved RM2 dearly and actually still do but back in the days when I used to play it regularly I really hated it for it's convoluted skills-system: so many skills and always there were more beeing introduced. Most of them were pure nonsense like "farting", "farting with your left but only", "farting with your right but only" "slow farting" and "farting under pressure"

If the rules were thought through well when they were introduced back in the 80s, there wouldn't ever have been a diving skill - cause that could have been done by the swimming skill with expanded rules and it would have been fine.
I really would love to know how many groups used some of the more queer skills like "sense reality warp" ec. I guess only very few did.
Anyway, all of these things could be handled by a good GM without any undue trouble and so we greatly enjoyed RM2.

Now that RM CLassic just got published I got back to the gaming table with some of my old RM mates and was wondering if it would be worth the money to buy the new ED of this ol'dog. What's the primary differences? Has anyone playtested that thing? Can you make a decent comparison between RM2 and RM classic? And nope - no need to try to convince me of the qualities of RMSS, RMFRP... I have no love for the reworked RM.

I would be gald for any bits and pieces...
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