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Old 07-11-2007, 10:30 AM
Wyvern76 Wyvern76 is offline
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Re: [RPG]: Sci-Fi Week: Star Wars The Roleplaying Game - Saga Edition, reviewed by An

Quote:
Originally Posted by masque1223 View Post
It may be long when I write it out (notwithstanding that 2 of those steps are ignored if you don't hit a 1 or 6 on the Wild), but it doesn't take long to do. The steps I described are performed by the player, and it is assumed that the GM is rolling for the target at the same time. Damage is the same, player rolls damage, GM rolls to see how much is taken. In practice, the longest it's ever taken is a minute, and that was with a crapload of dice. It's not like it's a process where you have to look anything up on a chart or anything. I don't really know or care how long it takes to resolve something in D20, I don't play it. I just disagree that D6 takes too long. It's never been a problem for us, and we've been playing for years.
It doesn't matter whether you know or care about combat in d20; it's still a valid comparison because the review implied that SWd6 plays faster than SWd20. A minute may be nothing compared to the time it takes to paint a fence, but it's a long time compared to the 5-10 seconds it takes to roll a d20, add an attack bonus, compare it to a defense stat, and roll damage. IME, the main thing that slows d20 combat down is everything that happens before the attack roll (maneuvering for position, working out circumstance modifiers, etc.), compounded by the sheer number of attack rolls that have to be resolved when you factor in attacks of opportunity and creatures/characters with 3+ attacks per round.

Wyvern
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