Quote:
Originally Posted by Wood
That's exactly what I mean.
My players don't (gasp) really care about rules all that much, or about options. The idea of "character builds" is an alien concept. We're all with pretty demanding jobs and we meet for two hours of a Tuesday evening to realx with our friends, and we just don't have the time to invest in stuff like that. They'd hate it; and I'd just find running it stressful, because I'd have the weight of the rules on top of me.
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Yeah, I had that kind of experience. Don't even try, it will go horribly wrong and leave all of you feeling slightly guilty.
Nothing wrong with the players, they just liked something else in my case.