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Re: [RPG]: Sci-fi Week: Burning Empires, reviewed by Mechante_Anemone (4/2)
Quote:
Originally Posted by Wyvern76
If Wizards of the Coast had published a Star Wars RPG that contained very little information on the Star Wars universe, but had lots of complex and detailed rules allowing you to play out variations on the "blow up the Death Star" plot and nothing else...
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If the implication here is that this is an accurate comparison to BE, I'd have to say "not even close."
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If knowledge of a game's plot would spoil its experience, it isn't a game.
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A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Burning Wheel rewards playing.
—Blackberry
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