Thanks, adaen!
Quote:
Originally Posted by adaen
One question: Do you think that AGON could be played as single session, from a rules description to the players (by the GM who's read/understood them ahead of time), through character creation, and a full quest or two?
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Absolutely. You can see how easy it is to build a character in my review example, the only initial slow down is just going to be character concepts. After that the only barrier I see is teaching people the mechanics, which aren't too involved. Spending Adversity points as the GM might also take up a little bit of time, but you can largely pre-plan this.