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Originally Posted by Wyvern76
1) Is the Name die always used for defense, or do you have a choice which hand to place it in?
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It's your choice.
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2) How high can a hero's Fate go before they have to "bow out"?
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Up to 16. Mortals start at 0, Half-Gods start at 8, completing quests and other tasks increase Fate.
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3) In one place you said the GM is called the Antagonist, and in another place, you called him the Adversary. Which is it?
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Antagonist.