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Re: [RPG]: Hollow Earth Expedition, reviewed by mcrow (4/4)
Nice review, Michael.
Not having read the book yet, I can't say authoritatively, but I'm not sure that the absence of magic and psychic powers from the main rulebook is that much of a drawback, given that such abilities aren't central to the setting.
My main concern about the game is the nWoD-like lumping of accuracy and damage into one roll -- good for streamlining, but troublesome when trying to simulate strong-but-clumsy or nimble-but-weak attacks.
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Running: ---; Prepping: Earthdawn; Playing: Buffy; Reviewing: GODSEND Agenda; Reading: Earthdawn, Corporation
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