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08-08-2007, 03:03 PM
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Lawful Good Anarchist
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Join Date: Jan 2005
Location: Melbourne, Australia
Posts: 1,211
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Re: [RPG]: Mythweaver: The Splintered Realm, reviewed by Lev Lafayette (2/2)
Quote:
Originally Posted by Nick Warcholak
For a game with a clear gamist agenda, why would these changes be necessary?
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With regards to the first element; sure, not all challenges have to be of the "monster in a dungeon" variety. MW does include some notes on such encounters but they're pretty minimal. In the latter, it is not necessary but neater; nothing is lost by the suggested change but something is gained. Therefore its probably better.
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