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Old 08-16-2007, 12:03 PM
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ShannonA ShannonA is offline
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Join Date: Jan 2002
Location: Berkeley, CA
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Re: [Board/Tactical Game]: Talisman, reviewed by ShannonA (4/3)

Quote:
Originally Posted by SteveD View Post
My real worries are the item misbalance - the Wand was devestating (you'd just cast spells until you hit the good ones), the Runesword was a game winner (you become almost immortal) and the Mule was so important we gave one to everyone at the start of each game.
The aforementioned rule about casting only as many spells in a round as you had at the start of the round nerfs wands, but is a bit illogical in some situations (e.g., you can't cast when you get a wand if you didn't have spells previously, and is the spell of Command a spell for this purpose?). Nonetheless wands are still quite powerful.
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