Quote:
Originally Posted by ShannonA
I have no idea what the mule issue was.
You can standardly carry 4 items. With a mule, which is a follower, you can carry 8. It seemed like a nice thing to have, but not overly critical.
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Ooh, much better. In 2nd ed, mules were an item, and could carry (IIRC) infinite amounts of loot. Since we used to play two player games a lot, he who owned the most stuff always won. So mules were the most important item in the game, and the only way to get them was to find them randomly or buy them at the market.
Of course, it was originally much more important because we didn't know you could only use one weapon at a time, so owning ten swords was a fantastic idea.
