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Originally Posted by cybersluagh
The one and only thing that keeps me from buying Primetime Adventures is that it seems to require a fairly stable and regular group of players that know what they want to play and when. Unfortunately, my play group meets fairly erratically, we're never quite sure who will show, nor are we always certain what we'll want to play (yes, this causes me no end of frustration, but there's little I can do about it).
How well does PTA work for one-shots or occasional games?
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I've only run one one-shot with it so far, so it's probably best if someone else answers. My suspicion is that the game can do one-shots ok, but will really shine with 5 session mini-campaigns. I'm not sure I'll use it for one shots again in the future, but I'll definitely bust it out if we want to just play something new for a month.
Quote:
Originally Posted by mitchw
For me PTA goes onto the list of "great games with great ideas that I just can't seem to get" right next to "The Mountain Witch". I like indie games like Fate and Zorcerer of Zo so I don't think it's just my “traditional game bias” talking.
For running TV episode type games I run "Now Playing". I purchased a copy of PTA just to compare the two and ended up trading away PTA and keeping NP.
I wonder if PTA, like Savage Worlds, is something you really need to play (and not just read) before it clicks.
Mitch
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Interesting thoughts, Mitch, thanks for sharing! In my brief actual play so far it has played largely as it has read, though the game doesn't work well for me with a small number of players (2).