Quote:
Originally Posted by Mechante_Anemone
Primetime Adventures as I experienced it is a very curious phenomenon. I did not actually enjoy playing it, largely because although I like streamlined mechanics, the resolution system left me very unsatisfied. Whenever our group talked about playing it again, enough of us came to the conclusion that we didn't like the cards and screen presence rating system that we decided not to reopen the book. And yet, it's one of a handful of games that has most influenced the way I play! It affected how I run and play almost everything, whether hippy or trad games.
I highly recommend at least reading it, and trying it. You may not like the actual game any more than I did, but you'll probably get a lot of ideas from the experience.
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I've PTA on my shelf and I plan on cracking it open as soon as I'm done reading Burning Wheel.
This review has me a little concerned, however. The Producer's Budget "roll" makes the game seem like a "GM vs Players" situation. Please tell me I'm mistaken, because I want a game that empowers and encourages my players' awesomeness. The obstacles should be deeper than an arbitrary "budget" resource that I throw at the players. It would be a shame for such an acclaimed game to fall short because of an emasculating resolution system.