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Old 09-07-2007, 09:29 AM
tylermo tylermo is offline
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Join Date: Jan 2006
Posts: 45
Re: [RPG]: The Great War of Magellan, reviewed by Destriarch (2/3)

I thought about doing a review of this game, but simply didn't have time. You've done an excellent job pointing out the strengths and weaknesses of the system. I definately thought there were too many attributes and skills. Waaay too many. And, I agree with you about several other points. I would point out(for those who don't know) that Richard "Apollo" and "Tom Zarek" Hatch of old and new Battlestar Galactica fame came up with the story behind the setting. He originally tried to revive the old Battlestar program by self-financing a trailer called, Battlestar: The Second Coming". The trailer has been shown at myriad conventions since the late 90's(?). Hatch, and the late John Colicos(Baltar) were the only original actors in the trailer. Wasn't half bad considering the effects weren't ILM or WETA. Sometime later, Richard hatched (no pun intended) an idea for a Sci-Fi movie, or tv program, called The Great War of Magellan. Admittedly, the effects could have been better, and some of the acting was so-so. That said, I admire his passion and his desire to come up with his own setting. There will soon be a graphic novel, and maybe some books on the market. Beyond that, I'm not sure how it will go. I think Richard indicated that he will be re-shooting, or re-tooling the current trailer. That would be a good idea. Getting back to Richard's involvment with the game...Another gentleman (whose name escapes me) actually came up with the rules. He and Richard were at Archon 31 near St. Louis in August. I was in two of the 3 or 4 TGWOM games. The RPG author ran them, and did a good job with a setting that I think needs some re-tooling. The players were also quite good with the pre-gens. I also might add that Richard played a character in the two games I was in. He wasn't there at first, but played in the last 80% or more of the session. He was sincere, funny, and just great to be around. I've got video footage of him pounding the table until he got the dice roll he wanted. he he :-) Everybody had a great time. As for the author of the system, he was a really nice guy, and ran several good scenarios. I'm no RPG author, so I salute him for taking on the task. The game could use some work, and might be convoluted to a degree. That's probably because I'm use to playing the fast, fun, and furious Savage Worlds system. Loved your review, and I bet Hatch and his RPG author would like to see what you have to say.
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