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Re: [RPG]: Dungeon Crawl Classics #51.5: The Sinister Secret of Whiterock, reviewed b
I really liked the vertical feeling of the module. I didn't feel like it was a just there to set up DCC #51 and when I ran it none of the players thought it was just the introduction to something. I ran the module as is but haven't done anything with 51. As a short module I felt it was well done and while the intro does take up space it wasn't like there was anything obviously missing that would have taken the space.
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