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Re: [RPG]: Mythic: Game Master Emulator, reviewed by Doc Halloween (3/5)
One reason I'm interested in this is that I want to design an ENORMOUS Star Wars campaign.
One thing I want to do is follow the late John M. Ford's advice and have three paths to every objective -- one combat oriented, one talk oriented, and one sneak oriented.
This in essence means that each adventure has to be THREE adventures.
That's a hell of a lot of planning. Anything that helps me out would be a big benefit.
You have my attention. Now sell me, dammit!
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