Quote:
Originally Posted by smascrns
In any case, I think that meaningless and mindless violence is as obscene and objectionable as anything I read about FATAL. Yes, many rpgs are violent but the scenario described as being the core of CD is just gore for gore's sake. The games I like include violence but in such terms that I can relate to it since with them I can deal with violence as not being the ultimate objective of the game. That's not what the review leads me to think about CD. Based on what I read about FATAL the difference between it and CD is that FATAL adds sex and discrimination to violence. For me these are just other shades of the same basic de-humanising attitude. I just cannot entertain myself with such things.
|
Umm... first I ought to admit that I haven't read the review all that thoroughly. However I do own Classroom Deathmatch and have read it, and I have also read one of its primary source matierials, Battle Royale, and I can say that you're wrong. It doesn't use gore for gore's sake. It's not a game (and Battle Royale is not a novel) about kids killing each other just for fun. The novel primarily explores the psychological aspects of the situation. It deals with how these teenagers deal with the horror of being placed in a situation in which they are forced to murder one another to survive. Now, granted, any given game of CD is going to depend on its players, but when I run the game, I'm going to want it to be rather like Battle Royale in that respect. There is a lot of violence going on, but it should not be ABOUT the violence.
I'm not sure If I'm making my point very well or not, but hopefully I am. While you could run/play a game of CD where people are just killing each other gleefully, if you do so I think you're really missing the point. Or at least missing the true value and horrible, dare I say, beauty that the game could bring. It needs to be about people, not about violence. Otherwise, go play an FPS on your computer.