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Re: [RPG]: The Committee for the Exploration of Mysteries, reviewed by C.W.Richeson (
I have not yet had a chance to play The Committee, but I really enjoyed reading the book and it made me very enthusiastic about trying it.
First of all, it's very well, very clearly written and completely unpretentious (though Committee members themselves can wax pretentious!) There are handy bullet-point summaries at the end of each section, cheat sheets, etc. so one should not run into the frequent problem of indie games where you practically need the game designer to sit at your table to help you understand it.
Second, it generated tons of ideas for me and I think my group will enjoy it as soon as we have a chance to try it. My group comprises several people who are self-described "casual gamers", love to get in character and dress up, love story more than system, and get as much enjoyment from our group dinners after the games than from gaming itself. I think they will like this as a special event.
It's sort of a meld of RPG, LARP and board game!
Plus, on the topic of a dungeon-style Committee, I was also picturing playing "Tales from the Floating Vagabond", "Tales from the Vulgar Unicorn", "Callahan's Cross-Time Saloon", and of course "Tales from the Cantina." The possibilities are vast!
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