|
Re: [RPG]: The Committee for the Exploration of Mysteries, reviewed by C.W.Richeson (
First of all I would like to say that I'm very glad to have found an rpg related site that is still active on a regular basis - a sad exception on the net today.
Where I did like this review a lot and found the game itself to have some interesting aspects, i do have one (hopefully constructive) criticism to add.
Where you give us an all important overview of the system and the way it works I did notice that the example of play given was a combat sequence. Where this is indeed an integral parts of any action-driven game (I know there are games in which fights hardly ever occur but to my taste these can be a bit on the boring side) - I would however have liked an example of a charisma or genius roll too, as I am curious how, in this particular system, this would be played out.
Where the game itself is concerned : I do very much like the fact that it is a "diceless damage" system in which you only need to roll once and not go through the whole "now roll for damage and then roll for soak, etc." ordeal.
Still (if I wasn't clear about it) : a nice, comprehensible and very well written review.
|