Quote:
Originally Posted by mxyzplk
Nice!!! Thanks for the review, definitely seems like something up my alley. How much information does the core book have in terms of campaign/adventure seeds/scenarios? Are you left to figure all that out yourself, or what?
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Hi, thanks for the interest.
Indeed, yes, there is information in the book about how to construct adventures, plus a sample adventure (the really rather good 'Prisoner Number 8', written by Steve Dempsey) and a bunch of seeds that look at different definitions of 'monster'.
There's also the recently released Cold City Companion, which offers further advice (gained from a year of the game being out, with feedback from actual play, reviews, comments, etc) on how to collaboratively construct games. However, everything you need is in the main book, the Companion is not a necessary supplement. Although, it does contain a lot of good stuff and is a very worthy add-on for Cold City.
Cheers
Malcolm