Quote:
Originally Posted by fnord3125
I haven't read the whole review completely yet, but I did notice one error. It's the Invisible Clergy not the Celestial Clergy.
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D'oh! And I wrote the review with the book open right in front of me, but apparently I only read what was already in my mind!
Quote:
Originally Posted by Brand_Robins
Good solid review (Celestial Clergy thing aside). Point by point it matches up pretty well with my thoughts on the game, save that I like the setting a little more.
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Oh, I
love the setting. I just wanted to give a heads-up to people who have very specific expectations about "how magic works." I know a lot of those, among West Coast gamers.
No, it's the system I was lukewarm about -- many good ideas, but still not gelling into a satisfying whole for me.
Quote:
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I'd also note that in some very long term games I've played, there are a few non-magical folks who've more than kept up with the more magical folks. The obsessed gun nut type, for example, becomes death on legs once her skill gets high enough. But if you're not guns, martial arts, or a very focused character concept -- yea, it is often more effective to go with the magic.
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Both fnord and you make this comment, so it sounds like a few months' worth of campaign may not have been enough to appreciate the range.
