View Single Post
 
Old 11-15-2007, 03:52 AM
Lev Lafayette's Avatar
Lev Lafayette Lev Lafayette is offline
Lawful Good Anarchist
 
Join Date: Jan 2005
Location: Melbourne, Australia
Posts: 1,212
Re: [RPG]: RuneQuest (3rd Edition), reviewed by Lev Lafayette (4/5)

Quote:
Originally Posted by Strange Visitor View Post
Any quote which doesn't think the Duration skill didn't make Sorcery disastrous didn't, to be blunt, see it in play by someone who understood the implications of that progression.
1) As already discussed in this thread it didn't make Sorcery disastrous.
2) I saw in play, both recently, five years ago, ten years ago, fifteen years ago and twenty years ago.
3) I understand the implications of the progression (it also applies to range).

As previously pointed out, according to the rules, the total number of NPCs who are likely to have sufficient FreeINT, magic points, the right spells and experience to which Duration is likely to be problem is less than 1 in 1,000. If your games differed that is not the fault of the game system, which is what I reviewed, not individual implementations of it. In other words, YMMV - especially if by intent or omission your group ended up with house rules.
__________________
+1 Pithy from riprock +1 Laugh Point from rpg_dad
My Livejournal
Currently playing: RuneQuest 3e Classic Prax, GURPS Krononauts, Rolemaster Cyradon, Lords of Creation Horn of Roland, Pathfinder Fantasy Australia, Powers & Perils Perilous Lands, HeroQuest Mystara, HeroQuest Glorantha, New World of Darkness BrisVegas, Dragon Warriors Clyster
Free, quarterly, RPG magazine: RPG Review. Fifth issue out now! Dan 'Smif' Smith Interview & Art, New World of Darkness Review and Scenario, GURPS Krononauts, GURPS Languages, Swordbearer and Heroes of Olympus Retrospective plus Odyssey Scenario, Travel and Transport in Paranoia, Reliance on NPCs, Via Negativia II, Fallout 3 Review, District 9 Review, Mingshi's Industry News, Lord Orcus's Advice Column
Reply With Quote