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Re: [RPG]: Spirit of the Century, reviewed by James Gillen (4/4)
The nuts and bolts of SOTC is FATE, not FUDGE. FATE is FUDGE-based, but we're a couple steps removed at this point.
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If knowledge of a game's plot would spoil its experience, it isn't a game.
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A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Burning Wheel rewards playing.
—Blackberry
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