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Re: [RPG]: Colonial Gothic, reviewed by C.W.Richeson (2/2)
Great review, Chris!
So the game really doesn't include supernatural powers for the monsters? That seems like an odd design move, especially since the focus on a real-world setting and history would seem to allow more room to develop such things.
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Running: ---; Prepping: Earthdawn; Playing: Buffy; Reviewing: GODSEND Agenda; Reading: Earthdawn, Corporation
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