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Re: [RPG]: Warhammer 40,000: Dark Heresy, reviewed by skisko (5/5)
Not to be an ass, I was really disappointed with this review. I was hoping for more discussion of the game's actual mechanics, and less assumptions about its realism/playability.
When I look at the careers, I see dungeon crawl classes. That's OK with me, but I'd like to know if this game is actually about investigating evil, or just blowing the shit out of it? Do the the Inquisition actually inquire? Do the rules reinforce investigation, interrogation, clues, etc?
Additionally, one aspect that the reviewer is keen on actually concerns me about the game: the critical hit charts. If I am reading this right, there are charts to determine how and where a target gets maimed. Is there a mechanical distinction between splattered blood vs. cooked flesh? Or is this strictly a narrative tool for folks too lazy to describe carnage?
Also, I wished you explained more about corruption/insanity/dark pacts, etc. Is this system merely tacked on to add a conscience to a dungeon crawl? Or is it a vital and interesting part of the game? Why would my character NOT want to sign dark pacts? Does the game just take away your PC (ala Cyberpsycosis in Cyberpunk), or is there some type of mechanical handicap or punishment you have to deal with if you sign Dark Pacts?
Anyways, IMHO, this reads like an advertisement, not a critical review. I feel I could get this same info from the back of the book. I want to know more about this game!
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Currently tweaking, writing, and illustrating an original post-apocalyptic RPG epic... PA fans and game design wonks, PM me for details.
Last edited by ChadDubya; 01-14-2008 at 05:26 PM..
Reason: Forget something!
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