Quote:
Originally Posted by mrswing
I agree 100 %. This is a beautiful book, rules are clear and well laid out, the gazetteer is inspiring (though a bit too vague about many potentially interesting countries), but the campaign material is weak. Too many adventures consist of showing up at a place, meeting one or more NPCs who give the necessary background to the piece, and then slaying the monster(s) which haunt the area. If these stories had been more pulp-cthulhu (or swashbuckle-cthulhu) in nature, with good plots, recurring opponents, and real investigation to precede the rapier-slinging, this would have been one of the best RPG releases ever. Now it's 'merely' very good.
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I'd bump this up from very good, to great,
but you do have a valid point,
but all in all I don't think anyone will regret buying this game,
you get more than your money's worth with this,
and this is from someone who is not a fan of the system
Great Book,