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Re: [RPG]: Unhallowed Metropolis, reviewed by C.W.Richeson (3/2)
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Originally Posted by adamsmith
I think that UM has a lot of unfulfilled potential that with a good GM and player buy in could be brought out (like the madness spiral).
I found the overly fetish heavy public clothing a bit off-putting, though, mainly because it didn't match the repeated emphasis on victorian mores that is emphasized in the text.
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There is actually a solid reason for the 'fetishized' clothing- the smog and miasma of the place eats fabric, and 200 years don't go by without developing different materials to deal with it. It's given a good explaination in the book. Also- zombies. Tougher materials take a beating better.
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Last edited by MUran; 01-26-2008 at 02:51 PM..
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