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Re: [RPG]: Seven Leagues, reviewed by Mechante_Anemone (4/4)
A difficulty modifier of 0 corresponds to a "Pretty Hard" task. An "Average" task gets a modifier of +3, so with a Virtue of 7 you'd be looking for a roll 3 or more on a d12, not too much of a stretch. Narrative modifiers are indeed meant to be the norm, not the exception; if players are routinely missing out on getting at least a +1, then probably the group and/or GM is not feeling inspired and they would have more fun playing something else.
In addition, rolls are for challenges; most normal actions (including magical ones that fall under a Charm's purview) just work.
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