Quote:
Originally Posted by FruitSmack!
Great review!
We also found in our group that the Moons are very, very important. Much more important than we realized at first. My suggestion to anyone playing this is go to 11 as a Moon. Suggest all sorts of stuff. Be aggressive in the story. Give your opinion and make even more suggestions. The way the game is designed, the Moons cannot break stuff since the final say is up to the Heart and the Mistaken; however, with the Moons firing on full cylinders you get loads of really great twists, betrayals, love stories; etc.
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Quote for truth. This is particularly true if you can narrate stuff that either the Mistaken or Heart will support. In this way, you can actually join forces with either Heart or Mistaken as you desire.
I'm perverse enough to think that it's more fun to side with the Mistaken, but that's me.